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Aerodil
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 10:51 am
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Should I have posted this in "beginner drawings" sub-forum?

They may be more eager to help me out.


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Krakatoa
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 11:10 am
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I have no idea what you are going on about with those links, all they do is confirm exactly what I told you above. Have a look at the drawing of Revenge as completed 1916 - no bulges. Yamato - no bulges. The late 30's Jap cruisers had to have external bulges fitted to stop them turning turtle, and again they are late 1930's.

Have a look in the Shipbucket main archive for the three ships I listed above. QE, Royal S, Baden/Bayern. See if the drawings of any of those ships were completed with a bulge (1915-1916).

There are thousands (probably tens of thousands) of drawings, photos and comments on drawings of real life ships, in Shipbucket, that do not rely on Wiki for their information. Most of us have extensive 'book' collections with drawings and descriptions in them. A good idea may be to read through some of that to get an idea of the wealth of information available in Shipbucket.


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BB1987
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 11:47 am
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The misunderstanding might lie in the fact that for Springsharp the "bulge" data is only for anti-torpedo bulges added during later refits.
Yamato for example had a sort of bulge below the waterline, outside the armor belt, that made up the anti-torpedo system, but that's a feature of the hull as built, an integral part of the design (LINK). It is not a later addition that breakes the hull lines as a refit torpedo-bulge like, for example, on the Nagato (LINK).
So in springsharp to enter a layout similar to the Yamato or another ship built with an extensive anti-torpedo system you don't have to enter a standalone data under the "bulge" section, you give the overall beam, enter the bulkhead thickness and the actual hull width inside the bulkeads. that's enough.
You only add to that the "bulge" data if you are doing some 1930 refits that added solid structures outside the original beam to improve flotation and underwater protection, like on the Tennesse, California, Queen Elizabeth, Revenge, Kongo, Ise, Fuso, Nagato .. etc.

Hope this helps.

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Sources and documentations are the most welcome.

-Koko Kyouwakoku (Republic of Koko)
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Krakatoa
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 12:37 pm
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Forget all the Springsharp stuff.

What everybody in Shipbucket would like to see you do is to try to draw the ship yourself. Then you will get all the help and more than you could wish for. Everybody here will help those that try.

Either try to draw every pixel by yourself. Or take a QE class dreadnought from the archive (1915-16 model) and alter the drawing to match what you want it to be.

Post one of those drawings in the beginners section and you will get all the help you need to make it the best it can be.


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Aerodil
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 12:54 pm
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BB1987 wrote:
The misunderstanding might lie in the fact that for Springsharp the "bulge" data is only for anti-torpedo bulges added during later refits.
Yamato for example had a sort of bulge below the waterline, outside the armor belt, that made up the anti-torpedo system, but that's a feature of the hull as built, an integral part of the design (LINK). It is not a later addition that breakes the hull lines as a refit torpedo-bulge like, for example, on the Nagato (LINK).
So in springsharp to enter a layout similar to the Yamato or another ship built with an extensive anti-torpedo system you don't have to enter a standalone data under the "bulge" section, you give the overall beam, enter the bulkhead thickness and the actual hull width inside the bulkeads. that's enough.
You only add to that the "bulge" data if you are doing some 1930 refits that added solid structures outside the original beam to improve flotation and underwater protection, like on the Tennesse, California, Queen Elizabeth, Revenge, Kongo, Ise, Fuso, Nagato .. etc.

Hope this helps.
As I've mentioned earlier, I treated the "bulge" section on Springsharp as an extension of the hull below waterline (as it implies in the tool-tip). It's not supposed to be a retrofitted stand-alone piece of steel, it's supposed to be an integral part of the design to improve the stability of the ship.

Call it an outward angled hull if you will.
Krakatoa wrote:
I have no idea what you are going on about with those links, all they do is confirm exactly what I told you above. Have a look at the drawing of Revenge as completed 1916 - no bulges. Yamato - no bulges. The late 30's Jap cruisers had to have external bulges fitted to stop them turning turtle, and again they are late 1930's.

Have a look in the Shipbucket main archive for the three ships I listed above. QE, Royal S, Baden/Bayern. See if the drawings of any of those ships were completed with a bulge (1915-1916).

There are thousands (probably tens of thousands) of drawings, photos and comments on drawings of real life ships, in Shipbucket, that do not rely on Wiki for their information. Most of us have extensive 'book' collections with drawings and descriptions in them. A good idea may be to read through some of that to get an idea of the wealth of information available in Shipbucket.
First of all, a correction; Revenge-classs shouldn't have been there actually. I misunderstood the facts on that one. They were retrofitted shortly after completion.

The others are there to show you that not all torpedo bulges (or anti-torpedo systems) were retrofitted. Some had been built as an integrated part of the hull.

You assume ignorance on my part because I linked Wikipedia articles? You do know the facts in there don't come out of thin air right? There's an extensive list of references below each article with their sources and even ISBN numbers of the books.
Do not assume. It's immature, ignorant and repulsive.

The ship I provided the details for was not meant to be a historical recreation in the first place. Still, there's historical precedence to what I did, so I did it.

I'm having a hard time understanding what your problem is. Are you always this hostile to people you speak to for the first time?
Correct me if I'm wrong, but I've felt an aggression beginning with your first reply to the thread; accusing me of "playing with toy programs" and calling me out on "(I have no idea) where you got the idea from", questioning my knowledge.

I've no further intention to continue this query of discussions with you. So let us stop.

I understand people who have voiced their opinion have little more than to say "you're on your own mate". So you can consider myself excused from further participation in this thread.

Thanks to you all.


Last edited by Aerodil on August 2nd, 2016, 1:01 pm, edited 1 time in total.

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Aerodil
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 12:58 pm
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Krakatoa wrote:
Forget all the Springsharp stuff.

What everybody in Shipbucket would like to see you do is to try to draw the ship yourself. Then you will get all the help and more than you could wish for. Everybody here will help those that try.

Either try to draw every pixel by yourself. Or take a QE class dreadnought from the archive (1915-16 model) and alter the drawing to match what you want it to be.

Post one of those drawings in the beginners section and you will get all the help you need to make it the best it can be.
I see you've posted one before my last.

Well yes. Like I've mentioned before the reason why I found this site and registered was to learn to draw on my own (you can't access the tutorials without a membership).

After further exploring the forums and realising it's way bigger than I had imagined, I thought I'd ask others to draw their interpretations because I really wanted to see how people imagined this ship.

I've got my answer on that regard, haven't I?


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Colosseum
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 1:31 pm
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Give drawing a shot! It's really not as hard as it seems. Once you get the hang of it, it's surprisingly easy - and Shipbucket style makes it easy to kitbash. Post a drawing (even something basic) and people will help you make it better!

I also want to post a warning to the "established" members who seem to be so good at making new people want to leave the site. You guys need to relax!

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Aerodil
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 1:52 pm
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Colosseum wrote:
Give drawing a shot! It's really not as hard as it seems. Once you get the hang of it, it's surprisingly easy - and Shipbucket style makes it easy to kitbash. Post a drawing (even something basic) and people will help you make it better!
Yeap working on it.
I've been searching YouTube to find an introductory video, especially regarding how to actually start doing it.

To my lament, there is only one video and it's about doing highlights properly, posted by "shipbucket" himself.

Is there another source that can show how to get started, how to draw on paint etc. that you can point me towards?

I mean I'm already a terrible sketcher in the first place and don't even know where/how to start.

This is basically the extent of what I can do at the moment:
[ img ]

I doubt anyone would care to take the time to help me better that if I posted it :)


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BB1987
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 2:20 pm
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Joined: May 23rd, 2012, 1:01 pm
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Don't worry, patience and optimism is the key, every one of us learned how to "tame" the pixels through time and practice
This was me in 2007 (and I didn't started to seriously look at drawing with paint until 2012).
[ img ]

(and remember to save files as .png, the .jpg format is our enemy! :D )

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My Worklist
Sources and documentations are the most welcome.

-Koko Kyouwakoku (Republic of Koko)
-Koko's carrier-based aircrafts of WWII
-Koko Kaiun Yuso Kaisha - KoKaYu Line (Koko AU spinoff)
-Koko - Civil Aviation


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heuhen
Post subject: Re: WANTED: 1915 BB Design To Be VisualisedPosted: August 2nd, 2016, 2:27 pm
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As BB1987 says above.

we have many tutorials explaining how to do things. Some of our members can give you the link, since I don't have them on hand.

everybody that come to the forum, come with there own experience in drawing ships, some are shitty at the best and other come in as a king from day 1...., Everybody have gone through the beginner section, learned from our experienced members, some have been in the beginner section longer than other, but we all have been ther. After some point a member have become quit good at what he do, he start to develop his own way to draw a ship, detail it, and how to add shadow (inside Shipbucket rules).

I basicly rank members this way:

- beginner that need to learn how to draw.
- beginner that need to learn making a drawing look more realistic.
- Normal good artist
- Skilled and high knowledged artist/member. (members like: Colosseum, Acelanceloet, erik_t, etc.)
- Then we have those: "Oh holy shit"-good artist. (artist that will post drawings, that will make you go: "Can you do that in paint?" and "Oh my good, I just had an orgasme!"

We all have gone through the process, from beginner, to become a esteemed artist on the forum, some do it fast, other can use years, how fast it goes, comes all down to how much skill and basic knowledge you bring with you, but also how willing you are to learn from everybody (that include, handling negative comments).

Just remember that a drawing aren't drawn in 2 minutes, like the drawing you posted. a good drawing with some quality in it can take: days, weeks, even months to do. I for example have drawings that I have used years on, where I have redone it many times over the years.


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